![]() How we collect and use information is described in our Privacy Policy. There might also be other, smaller differences. Mods being able to crash the server is not the problem - it's the result of a LOT of modding-related problems (they basically just doubled now that CSM gone live without any security features considered beforehand). Use of services, including Bugzilla, is subject to our Code of Conduct. Usually, 'hacked client' on Minetest servers refers to clients which allow the players to use privs they usually don't have (especially fly and noclip). No namespaces, no proper translation functionality, no runtime limitation, no background loading, not "hotpluggable" (which is annoying for mod developing), inconsistent and largely insufficiently documented or undocumented API calls, some API functions use have an absurdly complex and overcomplicated syntax, possibility for mods to override other mods without warning, messed up globals, mod name validation done by parsing the folder name, no built-in way to load user-set configuration OR default value, and so on. Show more activity Seeing something unexpected Take a look at the GitHub profile guide. There is none and there likely will not be one in the foreseeable future. ago lol, just tweak the source yourself, I can just advice that the most of the limits are in src/client/. ![]() ago What are you going to use it for, if it exists 4 Zemtzov7 9 mo. Client-side mods can be enabled and disabled wherever a player wants. Minetest Hacked Clients 5 comments Add a Comment Dee23Gaming 9 mo. Else, anybody can just compile his own MT with some hacks. 2020 Contribution activity August 2023 minetest-hack has no activity yet for this period. Normal mods are always server-side (even in singleplayer game, because singleplayer technically is a server), CSM is, well, client-side and does not depend on a server. Discussion includes identification of various technical problems, and also includes all kinds of ideas for improvement. Does MT check for hacked clients by LMD Mon 3:27 pm I believe MT Servers should (be able to) check whether somebody uses a client that has a differing checksum from the official one. Vanilla clients do not have the ability to send their mods to the server unless the mod. The whole modding system is broken by design. Thread for for general discussion about all the ways in which minetest makes it technically feasible or even easy to cheat for an online player, including hacked client programs, hacked client textures, etc. If a hacked client author does the same, they can do this too. What I don't understand is why they added the possibility to use csms so that server admins have more to do fixing loads of abused csms.? 0:00 / 4:59 Tutorial:- How to download and run hacked client for Minetest (For windows) R.S Plays 209 subscribers Subscribe Share 1.6K views 2 years ago IMPORTANT:- This video was based. Red-001 wrote:That's a broken server-sided mod and it's the job of the mod author/server owner to fix that. ![]()
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